percentVals: true Increases the chance to apply detrimental effects, such as Debuffs and some battle mechanics including Turn Meter Reduction, to opponents. Once the character reaches Gear 13 the Relic Amplifier system . To create the object from swgoh.help's /data endpoint, see the code in dataBuilder.js. known vulnerabilities and missing license, and no issues were For each stack of Underestimated, this ability deals 2.5% more damage, and all Dark Side allies gain 1% Mastery (stacking) until the end of the encounter.Ashes of the Republic: Inflict Ability Block for 1 turn which can't be dispelled or resisted, and increase target enemy's cooldowns by 2, Dark Side allies have +20 Speed, +20% Mastery, and +15% Max Health, doubled for Empire or Dark Side Unaligned Force User allies.At the start of battle, other Empire and Dark Side Unaligned Force User allies lose all Protection and gain that much Max Health. The npm package swgoh-stat-calc was scanned for They include such things as restoring Health to other units, taking bonus turns, and Status Effects. The game then randomly decides who's going next. Estimated Energy Spend/Days Required. For characters, these are the values used in mods with a percent bonus. The core survivability of this unit. Last Event: 2023-04-15. Speeds up character calculations by ignoring stats from mods. Now that someone has gone to 100% TM, comes in the character turns part. You signed in with another tab or window. Best Mods GAC Counters. This tool helps you find and contact your shardmates from Squad Arena. We found a way for you to contribute to the project! Mastery has a base value of 0 for most units. provides automated fix advice. >final all units - Sums values from base, gear, mods, and/or crew into the total stat value. They take massive damage from destroy effects (excludes raid bosses) and are immune to stun effects.This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%. If a Dark Side Unaligned Force User ally was present at the start of battle, for the rest of the battle all Empire or Dark Side Unaligned Force User allies take 30% reduced damage from enemy Light Side Unaligned Force User attacks. At the start of the battle, the leadership and unique abilities are calculated off of the new base stats and then added together. SWGOH Tools - Shard/Gear Farming Calculator Contains a .roster property with an array of unit objects. So B is going next (lowest value = closest to get to 100%). Grand Arena Battle Calculator - Got tired of guessing how many banners Defense/Armor Calculator Star Wars Galaxy of Heroes Forums Ignores an equal amount of the opponent(s) Resistance. Get notified if your application is affected. >crew ships - Amount of stat granted by crew rating. Note that a large enough array will also work, as can be seen here. This must be accepted in order for the sheet to work. gameStyle: true >mods characters - Amount of stat granted by mods. Each such property is an array of unit objects. Cookie Notice Star Wars Galaxy of Heroes uses attributes (also referred to as stats) to define different aspects about all of the characters and ships in the game. Does not affect char itself. Important fact: turn meter is filled continuously. Parameters provided here can be missing in the original unit. Determines the rate at which the units turn meter increases. You specify exactly what you want to get data for: Unit Level, Stars, Gear Level, Relic Level, Mod Rarity, Mod Level, Mod Tier, Ships, Characters, include Mods in GP calculation. Calls .calcRosterStats() for each roster object in the player profile(s) submitted. safe to use. Only evaluated by the .calcRosterStats() and .calcPlayerStats() method calls, when not using the /units style objects. Calls .calcCharStats() or .calcShipStats() depending on each unit's combatType in a roster. It will prompt you to allow the script for the sheet to access an external service and to let it modify data within the Spreadsheet. char Object Ship Farming Calculator. The number of units that had stats calculated. SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. View End of the Galactic Republic Mechanics, If Lord Vader has 30 or more stacks of Underestimated, he deals damage again; each time this ability deals damage in the same attack, it deals 25% more damage (max 50%), This ability deals 20% more Physical damage on subsequent uses (stacking, max 5 stacks); Empire and Dark Side Unaligned Force User allies recover 0.5% Health for each stack of Underestimated, Inflict Daze which can't be resisted; +3 Damage Over Time effects inflicted, For each stack of Underestimated, this ability deals 2.5% more damage, Whenever an enemy critically hits an Empire or Dark Side Unaligned Force User ally, that enemy has -30% Critical Damage (stacking) for 3 turns, Whenever a Dark Side ally loses a buff, Empire and Dark Side Unaligned Force User allies gain 1% Mastery (stacking) until the end of encounter; if a Dark Side Unaligned Force User ally was present at the start of battle, for the rest of the battle all Empire or Dark Side Unaligned Force User allies take 30% reduced damage from enemy Light Side Unaligned Force User attacks, At the start of each of Lord Vader's turns, enemies are inflicted with 2 Damage Over Time effects for 2 turns, which can't be resisted, Enemies with Damage Over Time effects can't gain bonus Turn Meter, This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%. Looks like Can also be used later to update / reassign the game data, if an update is detected and loaded externally. A unit's Tenacity has an absolute minimum value of 15% no matter how much their tenacity is reduced. 10% is returned as 0.1) All non-modded stats should be integers at this scale. Screenshots showing damage from the raids with various squad compositions. Visit the Parameters provided here can be missing in the original unit. While that array is not directly accepted, each element in the array is a "Units" style object that is accepted as stated above. Used directly by .calcRosterStats(). For more information, please see our ~58 days. ship Object A zMaul squad correctly modded will always have Maul go right after SAss, followed by DN, while a zMaul squad "randomly" modded (understand me here, I'm not saying it's bad, just not optimized) will have both Maul and DN at 100% after SAss Dark Shroud. options Object | Optional Reward: Endurance - SWGOH Events displays the next event date with relevant information about the event. The Obect used by the Stat Calculator to read raw game data. The speed of the character used is the value corresponding to the current speed of the character, i.e. Journey Guide Fleet Mastery. mastery's Characters on Star Wars Galaxy of Heroes SWGOH.GG It even includes the in-game categories. Used directly by .calcPlayerStats(), which also accepts an array of these objects. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. An example JSON file of the proper gameData object can be found here. To use this spreadsheet you will need to make a copy of it. Assist is a mechanic that allows units to attack with an ally or to call one or more allies to attack. For more information, please see our For more information, please see our To see base stats at a specific Relic or Gear Level. This means, there may be other tags available for this released npm versions cadence, the repository activity, Lord Vader gains 50% of other Dark Side allies' current Mastery (stacking) until the end of the encounter, then they lose that much. Date Days; 2023-04-20: . well-maintained, Get health score & security insights directly in your IDE, // uses 'node-fetch' for the GET request to retrieve the gameData object, 'https://swgoh-stat-calc.glitch.me/gameData.json', // pull Darth Sion out of roster as an example, // pulls Hound's Tooth out of roster as an example, // pulls Bossk out of roster for example crew, // 1='locked', 2='unlocked', 3=R1, 4=R2, 9=R7, // used for characters when calculating ship stats, // skill list only required for crew members when calculating ship stats, // can be skipped if using `withoutModCalc` flag for characters only, Added support for a 'raw' format -- in line with the roster format sent directly by the game, not from. Yeah the 40% mastery bonus is underwhelming so Kylo lead isn't . Used as the relic.currentTier property in .help's data format. Turn Meter Swap is a mechanic that swaps the units 100% Turn Meter with another units current Turn Meter. The default Stats Object Style has the following properties: base all units - The base value of of the unit's stats without any stats from mods/gear/crew. gear characters - Amount of stat granted by currently equipped gear (and unused within mod calculations). Reduces damage taken from abilities using Special Damage. noSpace: true The ship object to calculate stats for. Privacy Policy. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. These stats are used for mechanics that determine how powerful a unit is within the game including things such as how quickly they can take turns and how much damage they can receive. At the start of battle he loses all Protection and gains that much Max Health, and Dark Side Unaligned Force User allies gain Speed Up and Stealth for 2 turns.At the start of each of Lord Vader's turns, enemies are inflicted with 2 Damage Over Time effects for 2 turns, which can't be resisted. Note: swgoh.help's /roster endpoint is an array of these objects. Each character has a relic, which is a unique item that has a deep connection to them within the Star Wars Universe, that is located in the corner of the in-game character screen. Any statIDs that are not in options.language will remain indexed as that integer ID in the return object. Panic Farming. Full player profile(s). This tutorial will explain how to set it up so that official SWGOH game updates will be automatically posted to a channel of your choice on your Discord server. >scaled - multiplies all values by 10,000. Relic Amplifiers, most commonly referred to as Relics, are the next progression system for increasing a character's power after they reach Gear Level 13. Overrides unit parameters with specific values. Unlocks at 4 . Each element is regular character object. The Obect used by the Stat Calculator to read raw game data. to use Codespaces. package, such as next to indicate future releases, or stable to indicate This is a mechanic some abilities have to completely reset one or more cooldowns making them immediately able to use once the unit is able to take a turn. Does not affect ship itself. ~43 days. Last Event: 2023-04-20. Privacy Policy. Jedi Master Luke Skywalker Relic Tier List - SWGOH Scan this QR code to download the app now. It will generate a table of either all Ships or all Characters that you can filter and sort by whatever you want. gameStyle: true npm package swgoh-stat-calc, we found that it has been You should note that the faster SAss is, the higher the threshold will be, hence the faster you can mod the others (SAss speed acts as a limiting factor). Gear 10: ~20,664 energy. such, swgoh-stat-calc popularity was classified as 376. Tells the Stat Calculator what to use for the base Game Data. The modify warning is for the sheet to add the information it gets from the external service to the sheets. Avatar Creator. Event History. Rise of Obticeo #69: Grind Week, Datacrons, Mods, Your Questions Answered. If used outside of npm, copy that file to a location your project can access, and adjust the require() parameter to point to that file, such as: Examples below make use of the api-swgoh-help package (loaded into variable swapi) to collect the raw data. Counter is a mechanic, that is also used in some Buffs, that allows the unit that has it to attack a unit that just dealt damage to them while it is the attacking units turn. It requires a specific format. /ROGUE ACTIONS / STAR WARS : GALAXY OF JML - Making My Life SO HARD!!! I was using the table in this post by u/LastHumanRD, but it was difficult to add up how many mats I needed using the image since my toons are all at different relic levels.
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